Defend the Tower Prototype
Hi all, just wanted to share a prototype for a game idea I had. The basic idea was to combine the vampire survivor-like bullet hell genre with a tower defense. There is obviously a lot of refinement needed to get this to a fully fledged, fun, and addicting game. One idea I have thought about but not implemented yet is having the enemies that target the tower follow a set path as it can get a bit crazy when they are coming from all directions.
This is my first game development project as well so I learned quite a lot creating it. I used the Godot engine and had a lot of fun learning to develop a game using it.
Assets Credits (Please contact me if I missed your asset):
- Seth - https://sethbb.itch.io/32rogues
- Crusenho - https://crusenho.itch.io/complete-ui-essential-pack
- Matheus Franz - https://msfrantz.itch.io/forest-asset-pack
- Shikashi - https://shikashipx.itch.io/shikashis-fantasy-icons-pack
- Bdragon1727 - https://bdragon1727.itch.io/super-package-retro-pixel-effects-32x32-pack-2
- SpikerMan - https://spikerman.itch.io/sword-slashes
- Fairlight1337 - https://fairlight1337.itch.io/ai-medieval-village
Status | Prototype |
Platforms | HTML5 |
Author | spicy chili |
Genre | Action |
Made with | Godot |
Tags | Bullet Hell, Prototype, Tower Defense |
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